Author: sveinung
Date: Fri Apr 21 02:57:32 2017
New Revision: 35272

URL: http://svn.gna.org/viewcvs/freeciv?rev=35272&view=rev
Log:
webperimental: enable restrictinfra by default...

...but limit it to railroads.

See hrm Feature #653510

Modified:
    branches/S3_0/data/webperimental/game.ruleset
    branches/S3_0/data/webperimental/terrain.ruleset

Modified: branches/S3_0/data/webperimental/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S3_0/data/webperimental/game.ruleset?rev=35272&r1=35271&r2=35272&view=diff
==============================================================================
--- branches/S3_0/data/webperimental/game.ruleset       (original)
+++ branches/S3_0/data/webperimental/game.ruleset       Fri Apr 21 02:57:32 2017
@@ -88,6 +88,9 @@
 - Moving from a ship to the beach doesn't spend all movement points.\n\
 - Airlifting to and from allied cities is allowed by default.\n\
 - Land units sees further on top of Mountain tiles.\n\
+- Railroads can't be used by enemy units by default. Regular roads can be \
+used by the enemy even if the restrictinfra server setting is enabled. \
+(The restrictinfra server setting is enabled by default.)\n\
 \n\
 This ruleset is still in development. If playing it makes you think that \
 a rule should change go to the Freeciv-web board at \
@@ -1228,4 +1231,5 @@
     "generator", "FAIR", FALSE
     "dispersion", 2, FALSE
     "airliftingstyle", "FROM_ALLIES|TO_ALLIES", FALSE
+    "restrictinfra", "enabled", FALSE
   }

Modified: branches/S3_0/data/webperimental/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S3_0/data/webperimental/terrain.ruleset?rev=35272&r1=35271&r2=35272&view=diff
==============================================================================
--- branches/S3_0/data/webperimental/terrain.ruleset    (original)
+++ branches/S3_0/data/webperimental/terrain.ruleset    Fri Apr 21 02:57:32 2017
@@ -1822,7 +1822,7 @@
 shield_bonus   = 50
 trade_bonus    = 0
 compat_special = "Railroad"
-flags          = "RequiresBridge"
+flags          = "RequiresBridge", "UnrestrictedInfra"
 
 [road_river]
 extra          = "River"


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