<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15416 >
NICK JEWKES wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=24593 >
> Thanks for the email, what'd I do or I leave it until the next patch or
> Many thanks for speedy response.
A quick fix is probably to disable the AI for one turn.
Making a patch for the source code shouldn't be too hard. You hare
using release 2.0.X? We could have a new 2.0 release to fix a
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