<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15416 >

NICK JEWKES wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=24593 >
> 
> Thanks for the email, what'd I do or I leave it until the next patch or 
> version?
> Many thanks for speedy response.

A quick fix is probably to disable the AI for one turn.

Making a patch for the source code shouldn't be too hard.  You hare
using release 2.0.X?  We could have a new 2.0 release to fix a
crash-level problem.

-jason



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