Index: units.ruleset
===================================================================
--- units.ruleset	(revision 12437)
+++ units.ruleset	(working copy)
@@ -493,7 +493,7 @@
 uk_food       = 0
 uk_gold       = 0
 flags         = ""
-roles         = "DefendOk", "Hut", "BarbarianBuild", "BarbarianSea"
+roles         = "DefendOk", "Hut"
 
 [unit_pikemen]
 name          = _("Pikemen")
@@ -1902,3 +1902,31 @@
 advanced radar that can determine the location of enemy units over a \
 wide area.\
 ")
+
+[unit_elephants]
+name          = _("Elephants")
+class         = "Land"
+tech_req      = "None"
+obsolete_by   = "Knights"
+graphic       = "u.elephants"
+graphic_alt   = "-"
+sound_move    = "m_elephants"
+sound_move_alt = "m_generic"
+sound_fight   = "f_elephants"
+sound_fight_alt = "f_generic"
+build_cost    = 40
+pop_cost      = 0
+attack        = 4
+defense       = 1
+hitpoints     = 10
+firepower     = 1
+move_rate     = 2
+vision_radius_sq = 2
+transport_cap = 0
+fuel          = 0
+uk_happy      = 1
+uk_shield     = 1
+uk_food       = 0
+uk_gold       = 0
+flags         = "Horse", "NoBuild"
+roles         = "AttackFast", "BarbarianBuild", "BarbarianSea"
