<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12445 >
Daniel Markstedt wrote on Jan 03, 03:21 (-0800): > > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12445 > > > > [jdorje - Sun Mar 06 19:36:15 2005]: > > > > Despite or because of the new wonders code, the AI rarely builds > > wonders. Perhaps the problem is the AI doesn't use caravans well so > > always has just one city's production devoted to wonder-building. I've > > also seen the AI stop building a wonder without changing to another one. > > > > -jason > > > > > > > > A forum user is reporting this behavor in 2.0.8. Has it been fixed in S2_1? > > http://forum.freeciv.org/viewtopic.php?t=2510 To answer from playing, hard AI is good in wonder building in 2.1. But it still builds the wrong ones ;-) in my POV. It always misses Michealangeleo's, Bach's, and rarely builds Magellans's or Adam Smith. Christian -- Christian Knoke * * * http://cknoke.de * * * * * * * * * Ceterum censeo Microsoft esse dividendum. _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
