<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12445 >

Daniel Markstedt wrote on Jan 03, 03:21 (-0800):
> 
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12445 >
> 
> > [jdorje - Sun Mar 06 19:36:15 2005]:
> > 
> > Despite or because of the new wonders code, the AI rarely builds 
> > wonders.  Perhaps the problem is the AI doesn't use caravans well so 
> > always has just one city's production devoted to wonder-building.  I've 
> > also seen the AI stop building a wonder without changing to another one.
> > 
> > -jason
> > 
> > 
> > 
> 
> A forum user is reporting this behavor in 2.0.8. Has it been fixed in S2_1?
> 
> http://forum.freeciv.org/viewtopic.php?t=2510

To answer from playing, hard AI is good in wonder building in 2.1.
But it still builds the wrong ones ;-) in my POV. It always misses
Michealangeleo's, Bach's, and rarely builds Magellans's or Adam Smith.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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