<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18773 >

On 7/21/06, Jason Short <[EMAIL PROTECTED]> wrote:
> Alternately the client just needs to make all the same checks the server
> does, BEFORE sending the packets.

 That's what Tommi's patch does. I'm going to commit it soon if nobody objects.

 Other clients should be checked for similar problem.

 - ML

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