<URL: http://bugs.freeciv.org/Ticket/Display.html?id=29557 >
On 1/20/07, Christian Prochaska <[EMAIL PROTECTED]> wrote: > > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > > > [cproc - Mi 20. Dez 2006, 12:01:14]: > > > > > [dmarks - Mi 20. Dez 2006, 01:18:32]: > > > > > > On 12/20/06, Christian Prochaska <[EMAIL PROTECTED]> > > > wrote: > > > > > > > > So it seems there is a problem with antialiased zooming. Does the > > > > attached patch make the other missing images visible? > > > > > > > > > > It does, yes. Am I missing some component in my SDL installation? > > > > No, the zoom code is part of the SDL client and as it seems Rafal put a > > lot of effort into optimizing it for speed, but apparently at the cost > > of portability. I'll try to add the hopefully more portable zoom > > function from SDL_gfx as an alternative for platforms where the > > optimized version doesn't work. > > > > Does it work with the attached patch? It adds two new source files, so > you need to rerun autogen.sh before compiling. > It doesn't seem to be working fully. Scaled flags and buildings aren't showing up. ~Daniel _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
