<URL: http://bugs.freeciv.org/Ticket/Display.html?id=29557 >

On 1/20/07, Christian Prochaska <[EMAIL PROTECTED]> wrote:
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=29557 >
>
> > [cproc - Mi 20. Dez 2006, 12:01:14]:
> >
> > > [dmarks - Mi 20. Dez 2006, 01:18:32]:
> > >
> > > On 12/20/06, Christian Prochaska <[EMAIL PROTECTED]>
> > > wrote:
> > > >
> > > > So it seems there is a problem with antialiased zooming. Does the
> > > > attached patch make the other missing images visible?
> > > >
> > >
> > > It does, yes. Am I missing some component in my SDL installation?
> >
> > No, the zoom code is part of the SDL client and as it seems Rafal put a
> > lot of effort into optimizing it for speed, but apparently at the cost
> > of portability. I'll try to add the hopefully more portable zoom
> > function from SDL_gfx as an alternative for platforms where the
> > optimized version doesn't work.
> >
>
> Does it work with the attached patch? It adds two new source files, so
> you need to rerun autogen.sh before compiling.
>

It doesn't seem to be working fully. Scaled flags and buildings aren't
showing up.

 ~Daniel



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