<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18466 >
On 1/22/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote:
> On 1/22/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote:
> > On 1/22/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote:
> > >
> > > So this ticket is down to blending problem with amplio seas. 1) We
> > > want to blend between Ocean and land. 2) We want to blend between Deep
> > > Ocean and land. 3) We do not want to blend between Ocean and Deep
> > > Ocean. Currently we cannot get all three simultaneously.
> > >
> > The problem would 'go away' if we disallowed deep ocean next to land -
> > as is the case in Civ3.
> Yes, but that would be quite a can of worms itself.
That is to say: It's much easier and less bug-prune to make new
tilespec feature for this than to modify terrain placement.
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