<URL: http://bugs.freeciv.org/Ticket/Display.html?id=34732 >
On Sun, 28 Jan 2007, Marko Lindqvist wrote: >> This is probably the reason tiny happy cities with temples and >> cathedrals still want to build colosseums too, leading to economic >> disaster because of maintenance costs. > > Now I think main reason for this is that AI thinks that > EFT_MAKE_CONTENT can fight any kind of unhappiness. It checks only > final happiness (ppl_unhappy[4]) of the city when deciding if another > EFT_MAKE_CONTENT building should be built. There is some unhappiness > caused by military units. EFT_MAKE_CONTENT does not help here, since > ppl_unhappy[2] is already zero. Yes, this system was never intuitive. I would expect all unhappiness causing stuff to go first - with angry citizens turned on it would take quite a lot of unhappiness for some sources of unhappiness to be capped and unhappiness lost. - Per "The world owes you nothing. It was here first." -- Mark Twain _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
