<URL: http://bugs.freeciv.org/Ticket/Display.html?id=34725 >
On 2/2/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > > On 2/1/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > > > > On 1/28/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > > > AI accepts slightly > > > negative balance if it has gold reserves for that. More precisely: > > > negative balance is acceptable if AI could with its current gold > > > reserves live up to 50 turns with such a balance. > > > > - This version does not accept negative balance if there is need to > > refill coffers. > > And that last version simply doesn't work. It seems that > ai_gold_reserve() is returning incredible huge amounts. Most advanced > civilization is researching Gunpowder and already 15000,- is not > enough to exit refill coffers mode. Actually the problem is that AI is in war. So ai_on_war_footing() is always true and it wants 100% tax even though it doesn't really use money for war. That ai_on_war_footing() condition needs some work too. - ML _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
