<URL: http://bugs.freeciv.org/Ticket/Display.html?id=34725 >

On 2/2/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote:
>
> On 2/1/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote:
> >
> > On 1/28/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote:
> > > AI accepts slightly
> > > negative balance if it has gold reserves for that. More precisely:
> > > negative balance is acceptable if AI could with its current gold
> > > reserves live up to 50 turns with such a balance.
> >
> >  - This version does not accept negative balance if there is need to
> > refill coffers.
>
>  And that last version simply doesn't work. It seems that
> ai_gold_reserve() is returning incredible huge amounts. Most advanced
> civilization is researching Gunpowder and already 15000,- is not
> enough to exit refill coffers mode.

 Actually the problem is that AI is in war. So ai_on_war_footing() is
always true and it wants 100% tax even though it doesn't really use
money for war. That ai_on_war_footing() condition needs some work too.


 - ML



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