<URL: http://bugs.freeciv.org/Ticket/Display.html?id=37295 >

On 3/1/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote:
>
>  This adds "native_to" list of unit classes to base.  Base affects
> mostly only those units.

 - Send info to client too


 - ML

diff -Nurd -X.diff_ignore freeciv/ai/aiair.c freeciv/ai/aiair.c
--- freeciv/ai/aiair.c	2007-01-24 16:33:25.000000000 +0200
+++ freeciv/ai/aiair.c	2007-03-02 18:50:51.000000000 +0200
@@ -228,7 +228,8 @@
   bool found = FALSE;
 
   airbase_iterator 
-    = refuel_iterate_init(unit_owner(punit), punit->tile,
+    = refuel_iterate_init(unit_owner(punit), unit_type(punit),
+                          punit->tile,
                           punit->tile, TRUE, 
                           punit->moves_left / SINGLE_MOVE, 
                           unit_move_rate(punit) / SINGLE_MOVE, 
diff -Nurd -X.diff_ignore freeciv/client/packhand.c freeciv/client/packhand.c
--- freeciv/client/packhand.c	2007-03-02 15:10:46.000000000 +0200
+++ freeciv/client/packhand.c	2007-03-02 18:53:14.000000000 +0200
@@ -2464,6 +2464,8 @@
   }
   assert(pbase->reqs.size == p->reqs_count);
 
+  pbase->native_to = p->native_to;
+
   pbase->flags = p->flags;
 }
 
diff -Nurd -X.diff_ignore freeciv/common/aicore/pf_tools.c freeciv/common/aicore/pf_tools.c
--- freeciv/common/aicore/pf_tools.c	2007-03-02 18:29:07.000000000 +0200
+++ freeciv/common/aicore/pf_tools.c	2007-03-02 18:50:51.000000000 +0200
@@ -546,13 +546,17 @@
 				 enum known_type known,
 				 struct pf_parameter *param)
 {
+  struct base_type *pbase;
+
   /* FIXME: bombers with fuel remaining should not worry about danger. */
 
   if (is_allied_city_tile(ptile, param->owner)) {
     return FALSE;
   }
 
-  if (tile_has_base_flag(ptile, BF_REFUEL)) {
+  pbase = tile_get_base(ptile);
+
+  if (pbase && is_native_base_to_class(param->class, pbase)) {
     /* All airbases are considered non-dangerous, although non-allied ones
      * are inaccessible. */
     return FALSE;
diff -Nurd -X.diff_ignore freeciv/common/base.c freeciv/common/base.c
--- freeciv/common/base.c	2007-03-02 15:10:46.000000000 +0200
+++ freeciv/common/base.c	2007-03-02 18:50:51.000000000 +0200
@@ -24,9 +24,8 @@
 static struct base_type base_types[BASE_LAST];
 
 static const char *base_type_flag_names[] = {
-  "NoAggressive", "DefenseBonus", "NoStackDeath", "Watchtower",
-  "ClaimTerritory", "DiplomatDefense", "Refuel", "NoHPLoss",
-  "AttackUnreachable", "ParadropFrom"
+  "NoAggressive", "DefenseBonus", "NoStackDeath",
+  "ClaimTerritory", "DiplomatDefense", "ParadropFrom"
 };
 
 /****************************************************************************
@@ -37,6 +36,35 @@
   return BV_ISSET(pbase->flags, flag);
 }
 
+/****************************************************************************
+  Is base native to unit class?
+****************************************************************************/
+bool is_native_base_to_class(const struct unit_class *pclass,
+                             const struct base_type *pbase)
+{
+  return BV_ISSET(pbase->native_to, pclass->id);
+}
+
+/****************************************************************************
+  Is base native to unit?
+****************************************************************************/
+bool is_native_base(const struct unit_type *punittype,
+                    const struct base_type *pbase)
+{
+  return is_native_base_to_class(get_unit_class(punittype), pbase);
+}
+
+/****************************************************************************
+  Base provides base flag for unit? Checks if base provides flag and if
+  base is native to unit.
+****************************************************************************/
+bool base_flag_affects_unit(const struct unit_type *punittype,
+                            const struct base_type *pbase,
+                            enum base_flag_id flag)
+{
+  return base_flag(pbase, flag) && is_native_base(punittype, pbase);
+}
+
 /**************************************************************************
   Return the translated name of the base type.
 **************************************************************************/
diff -Nurd -X.diff_ignore freeciv/common/base.h freeciv/common/base.h
--- freeciv/common/base.h	2007-03-02 15:10:46.000000000 +0200
+++ freeciv/common/base.h	2007-03-02 18:50:51.000000000 +0200
@@ -26,12 +26,8 @@
                           * if base is close to city */
   BF_DEFENSE_BONUS,      /* Base provides defense bonus for units inside */
   BF_NO_STACK_DEATH,     /* Units inside will not die all at once */
-  BF_WATCHTOWER,         /* Base can act as watchtower */
   BF_CLAIM_TERRITORY,    /* Base claims tile ownership */
   BF_DIPLOMAT_DEFENSE,   /* Base provides bonus for defending diplomat */
-  BF_REFUEL,             /* Base refuels units */
-  BF_NO_HP_LOSS,         /* Units do not lose hitpoints when in base */
-  BF_ATTACK_UNREACHABLE, /* Unreachable units inside base can be attacked */
   BF_PARADROP_FROM,      /* Paratroopers can use base for paradrop */
   BF_LAST                /* This has to be last */
 };
@@ -43,10 +39,19 @@
   char name_orig[MAX_LEN_NAME];
   int id;
   struct requirement_vector reqs;
+  bv_unit_classes native_to;
+
   bv_base_flags flags;
 };
 
 bool base_flag(const struct base_type *pbase, enum base_flag_id flag);
+bool is_native_base(const struct unit_type *punittype,
+                    const struct base_type *pbase);
+bool is_native_base_to_class(const struct unit_class *pclass,
+                             const struct base_type *pbase);
+bool base_flag_affects_unit(const struct unit_type *punittype,
+                            const struct base_type *pbase,
+                            enum base_flag_id flag);
 const char *base_name(const struct base_type *pbase);
 
 bool can_build_base(const struct unit *punit, const struct base_type *pbase,
diff -Nurd -X.diff_ignore freeciv/common/combat.c freeciv/common/combat.c
--- freeciv/common/combat.c	2007-01-23 16:05:15.000000000 +0200
+++ freeciv/common/combat.c	2007-03-02 18:50:51.000000000 +0200
@@ -96,7 +96,7 @@
   /* 2. Only fighters can attack planes, except in city or airbase attacks */
   if (!unit_flag(punit, F_ATTACK_ANY)
       && unit_class_flag(get_unit_class(unit_type(pdefender)), UCF_UNREACHABLE)
-      && !(pcity || tile_has_base_flag(dest_tile, BF_ATTACK_UNREACHABLE))) {
+      && !(pcity || tile_has_native_base(dest_tile, unit_type(pdefender)))) {
     return FALSE;
   }
 
@@ -454,7 +454,7 @@
     }
   }
 
-  if (tile_has_base_flag(ptile, BF_DEFENSE_BONUS) && !pcity) {
+  if (tile_has_base_flag_for_unit(ptile, def_type, BF_DEFENSE_BONUS) && !pcity) {
     defensepower +=
 	(defensepower * terrain_control.fortress_defense_bonus) / 100;
   }
diff -Nurd -X.diff_ignore freeciv/common/movement.c freeciv/common/movement.c
--- freeciv/common/movement.c	2007-02-12 15:27:43.000000000 +0200
+++ freeciv/common/movement.c	2007-03-02 18:50:51.000000000 +0200
@@ -272,14 +272,18 @@
     return TRUE;
   }
 
+  if (tile_has_native_base(ptile, unit_type(punit))) {
+    return TRUE;
+  }
+
   switch (get_unit_move_type(unit_type(punit))) {
   case LAND_MOVING:
   case SEA_MOVING:
     return TRUE;
   case AIR_MOVING:
-    return tile_has_base_flag(punit->tile, BF_REFUEL);
   case HELI_MOVING:
-    return tile_has_base_flag(punit->tile, BF_NO_HP_LOSS);
+    /* FIXME! Should check for fuel and constant HP loss! */
+    return FALSE;
   default:
     die("Invalid move type");
   }
diff -Nurd -X.diff_ignore freeciv/common/packets.def freeciv/common/packets.def
--- freeciv/common/packets.def	2007-03-02 15:10:46.000000000 +0200
+++ freeciv/common/packets.def	2007-03-02 18:52:30.000000000 +0200
@@ -1272,6 +1272,7 @@
   STRING name[MAX_LEN_NAME];
   UINT8 reqs_count;
   REQUIREMENT reqs[MAX_NUM_REQS:reqs_count];
+  BV_UNIT_CLASSES native_to;
   BV_BASE_FLAGS flags;
 end
 
diff -Nurd -X.diff_ignore freeciv/common/tile.c freeciv/common/tile.c
--- freeciv/common/tile.c	2007-02-28 23:02:38.000000000 +0200
+++ freeciv/common/tile.c	2007-03-02 18:50:51.000000000 +0200
@@ -156,6 +156,45 @@
 }
 
 /****************************************************************************
+  Check if tile contains base providing effect for unit
+****************************************************************************/
+bool tile_has_base_flag_for_unit(const struct tile *ptile,
+                                 const struct unit_type *punittype,
+                                 enum base_flag_id flag)
+{
+  struct base_type *pbase;
+
+  pbase = tile_get_base(ptile);
+
+  if (pbase != NULL) {
+    /* Some base at tile, check its flags */
+    return base_flag_affects_unit(punittype, pbase, flag);
+  }
+
+  /* No base at tile */
+  return FALSE;
+}
+
+/****************************************************************************
+  Check if tile contains base native for unit
+****************************************************************************/
+bool tile_has_native_base(const struct tile *ptile,
+                          const struct unit_type *punittype)
+{
+  struct base_type *pbase;
+
+  pbase = tile_get_base(ptile);
+
+  if (pbase != NULL) {
+    /* Some base at tile, check if it's native */
+    return is_native_base(punittype, pbase);
+  }
+
+  /* No base at tile */
+  return FALSE;
+}
+
+/****************************************************************************
   Add the given special or specials to the tile.
 
   Note that this does not erase any existing specials already on the tile
diff -Nurd -X.diff_ignore freeciv/common/tile.h freeciv/common/tile.h
--- freeciv/common/tile.h	2007-02-28 23:02:38.000000000 +0200
+++ freeciv/common/tile.h	2007-03-02 18:50:51.000000000 +0200
@@ -67,6 +67,11 @@
 void tile_add_base(struct tile *ptile, const struct base_type *pbase);
 void tile_remove_base(struct tile *ptile);
 bool tile_has_base_flag(const struct tile *ptile, enum base_flag_id flag);
+bool tile_has_base_flag_for_unit(const struct tile *ptile,
+                                 const struct unit_type *punittype,
+                                 enum base_flag_id flag);
+bool tile_has_native_base(const struct tile *ptile,
+                          const struct unit_type *punittype);
 const struct resource *tile_get_resource(const struct tile *ptile);
 void tile_set_resource(struct tile *ptile, const struct resource *presource);
 void tile_clear_special(struct tile *ptile, enum tile_special_type spe);
diff -Nurd -X.diff_ignore freeciv/common/unit.c freeciv/common/unit.c
--- freeciv/common/unit.c	2007-03-02 18:29:07.000000000 +0200
+++ freeciv/common/unit.c	2007-03-02 18:50:51.000000000 +0200
@@ -650,6 +650,8 @@
     return FALSE;
 
   if (tile_has_base_flag(punit->tile, BF_PARADROP_FROM)) {
+    /* Paradrop has to be possible from non-native base.
+     * Paratroopers are "Land" units, but they can paradrom from Airbase. */
     return TRUE;
   }
 
@@ -1209,7 +1211,9 @@
     return FALSE;
   }
   if (is_ground_unit(punit) &&
-      tile_has_base_flag(punit->tile, BF_NOT_AGGRESSIVE)) {
+      tile_has_base_flag_for_unit(punit->tile,
+                                  unit_type(punit),
+                                  BF_NOT_AGGRESSIVE)) {
     return !is_unit_near_a_friendly_city (punit);
   }
   
diff -Nurd -X.diff_ignore freeciv/data/civ1/terrain.ruleset freeciv/data/civ1/terrain.ruleset
--- freeciv/data/civ1/terrain.ruleset	2007-03-02 15:10:39.000000000 +0200
+++ freeciv/data/civ1/terrain.ruleset	2007-03-02 18:50:51.000000000 +0200
@@ -603,12 +603,8 @@
 ;   - "NoAggressive"      = Units inside are not considered aggressive
 ;   - "DefenseBonus"      = Units inside gain defense bonus
 ;   - "NoStackDeath"      = Units inside do not die all at once when attacked
-;   - "Watchtower"        = Units inside see further if required tech known
 ;   - "ClaimTerritory"    = Base will claim land ownership
 ;   - "DiplomatDefense"   = Diplomats inside get bonus to diplomatic defense
-;   - "Refuel"            = Units can refuel at base
-;   - "NoHPLoss"          = Units inside avoid HP loss over time
-;   - "AttackUnreachable" = Unreachable units inside can be attacked
 ;   - "ParadropFrom"      = Paradrop can be initiated from base
 
 [fortress]
@@ -617,7 +613,8 @@
     { "type", "name", "range"
       "Tech", "Construction", "Player"
     }
-flags       = "NoAggressive", "DefenseBonus", "Watchtower", "ClaimTerritory",
+native_to   = "Land"
+flags       = "NoAggressive", "DefenseBonus", "ClaimTerritory",
               "NoStackDeath", "DiplomatDefense"
 
 [airbase]
@@ -626,5 +623,5 @@
     { "type", "name", "range"
       "Tech", "Never", "Player"
     }
-flags       = "NoStackDeath", "DiplomatDefense", "Refuel", "NoHPLoss",
-              "AttackUnreachable", "ParadropFrom"
+native_to   = "Air", "Missile"
+flags       = "NoStackDeath", "DiplomatDefense", "ParadropFrom"
diff -Nurd -X.diff_ignore freeciv/data/civ2/terrain.ruleset freeciv/data/civ2/terrain.ruleset
--- freeciv/data/civ2/terrain.ruleset	2007-03-02 15:10:39.000000000 +0200
+++ freeciv/data/civ2/terrain.ruleset	2007-03-02 18:50:51.000000000 +0200
@@ -695,12 +695,8 @@
 ;   - "NoAggressive"      = Units inside are not considered aggressive
 ;   - "DefenseBonus"      = Units inside gain defense bonus
 ;   - "NoStackDeath"      = Units inside do not die all at once when attacked
-;   - "Watchtower"        = Units inside see further if required tech known
 ;   - "ClaimTerritory"    = Base will claim land ownership
 ;   - "DiplomatDefense"   = Diplomats inside get bonus to diplomatic defense
-;   - "Refuel"            = Units can refuel at base
-;   - "NoHPLoss"          = Units inside avoid HP loss over time
-;   - "AttackUnreachable" = Unreachable units inside can be attacked
 ;   - "ParadropFrom"      = Paradrop can be initiated from base
 
 [fortress]
@@ -709,7 +705,8 @@
     { "type", "name", "range"
       "Tech", "Construction", "Player"
     }
-flags       = "NoAggressive", "DefenseBonus", "Watchtower", "ClaimTerritory",
+native_to   = "Land"
+flags       = "NoAggressive", "DefenseBonus", "ClaimTerritory",
               "NoStackDeath", "DiplomatDefense"
 
 [airbase]
@@ -718,5 +715,5 @@
     { "type", "name", "range"
       "Tech", "Radio", "Player"
     }
-flags       = "NoStackDeath", "DiplomatDefense", "Refuel", "NoHPLoss",
-              "AttackUnreachable", "ParadropFrom"
+native_to   = "Air", "Helicopter", "Missile"
+flags       = "NoStackDeath", "DiplomatDefense", "ParadropFrom"
diff -Nurd -X.diff_ignore freeciv/data/default/terrain.ruleset freeciv/data/default/terrain.ruleset
--- freeciv/data/default/terrain.ruleset	2007-03-02 15:10:39.000000000 +0200
+++ freeciv/data/default/terrain.ruleset	2007-03-02 18:50:51.000000000 +0200
@@ -762,12 +762,8 @@
 ;   - "NoAggressive"      = Units inside are not considered aggressive
 ;   - "DefenseBonus"      = Units inside gain defense bonus
 ;   - "NoStackDeath"      = Units inside do not die all at once when attacked
-;   - "Watchtower"        = Units inside see further if required tech known
 ;   - "ClaimTerritory"    = Base will claim land ownership
 ;   - "DiplomatDefense"   = Diplomats inside get bonus to diplomatic defense
-;   - "Refuel"            = Units can refuel at base
-;   - "NoHPLoss"          = Units inside avoid HP loss over time
-;   - "AttackUnreachable" = Unreachable units inside can be attacked
 ;   - "ParadropFrom"      = Paradrop can be initiated from base
 
 [fortress]
@@ -776,7 +772,8 @@
     { "type", "name", "range"
       "Tech", "Construction", "Player"
     }
-flags       = "NoAggressive", "DefenseBonus", "Watchtower", "ClaimTerritory",
+native_to   = "Land"
+flags       = "NoAggressive", "DefenseBonus", "ClaimTerritory",
               "NoStackDeath", "DiplomatDefense"
 
 [airbase]
@@ -785,5 +782,5 @@
     { "type", "name", "range"
       "Tech", "Radio", "Player"
     }
-flags       = "NoStackDeath", "DiplomatDefense", "Refuel", "NoHPLoss",
-              "AttackUnreachable", "ParadropFrom"
+native_to   = "Air", "Helicopter", "Missile"
+flags       = "NoStackDeath", "DiplomatDefense", "ParadropFrom"
diff -Nurd -X.diff_ignore freeciv/server/airgoto.c freeciv/server/airgoto.c
--- freeciv/server/airgoto.c	2007-01-22 17:18:36.000000000 +0200
+++ freeciv/server/airgoto.c	2007-03-02 18:50:51.000000000 +0200
@@ -63,7 +63,8 @@
   int moves_per_turn;
 } refuels;
 
-static void make_list_of_refuel_points(struct player *pplayer, 
+static void make_list_of_refuel_points(struct player *pplayer,
+                                       const struct unit_type *punittype,
                                        bool cities_only, 
                                        int moves_per_turn, int max_moves);
 
@@ -147,7 +148,8 @@
 matter.
 Can probably do some caching...
 *************************************************************************/
-static void make_list_of_refuel_points(struct player *pplayer, 
+static void make_list_of_refuel_points(struct player *pplayer,
+                                       const struct unit_type *punittype,
                                        bool cities_only, 
                                        int moves_per_turn, 
                                        int max_moves)
@@ -162,7 +164,7 @@
 	&& !is_non_allied_unit_tile(ptile, pplayer) ) {
       add_refuel_point(ptile, FUEL_CITY, 
                        MAP_MAX_HEIGHT + MAP_MAX_WIDTH, 0, FALSE);
-    } else if (tile_has_base_flag(ptile, BF_REFUEL)
+    } else if (tile_has_native_base(ptile, punittype)
                && !is_non_allied_unit_tile(ptile, pplayer)
                && !cities_only) {
       add_refuel_point(ptile, FUEL_AIRBASE, 
@@ -197,6 +199,7 @@
  * max_fuel -- max fuel
  ************************************************************************/
 struct pqueue *refuel_iterate_init(struct player *pplayer,
+                                   const struct unit_type *punittype,
 				   struct tile *ptile,
                                    struct tile *dest_tile,
                                    bool cities_only, int moves_left, 
@@ -208,7 +211,7 @@
 
   /* List of all refuel points of the player!  
    * TODO: Should cache the results */
-  make_list_of_refuel_points(pplayer, cities_only, 
+  make_list_of_refuel_points(pplayer, punittype, cities_only, 
                              moves_per_turn, moves_per_turn * max_fuel);
   /* Add the starting point: we keep it for later backtracking */
   add_refuel_point(ptile, FUEL_START, 0, moves_left, TRUE);
@@ -364,7 +367,7 @@
   unsigned int moves_and_fuel_left 
     = punit->moves_left / SINGLE_MOVE + fullmoves * (punit->fuel - 1);
   struct pqueue *my_list 
-    = refuel_iterate_init(unit_owner(punit), punit->tile, 
+    = refuel_iterate_init(unit_owner(punit), unit_type(punit), punit->tile, 
                           *dest_tile, FALSE, 
                           moves_and_fuel_left, fullmoves, fullfuel);
   struct refuel *next_point;
diff -Nurd -X.diff_ignore freeciv/server/airgoto.h freeciv/server/airgoto.h
--- freeciv/server/airgoto.h	2006-08-18 10:51:27.000000000 +0300
+++ freeciv/server/airgoto.h	2007-03-02 18:50:51.000000000 +0200
@@ -22,7 +22,9 @@
 struct tile *get_refuel_tile(struct refuel *pRefuel);
 unsigned int get_turns_to_refuel(struct refuel *pRefuel);
 
-struct pqueue *refuel_iterate_init(struct player *pplayer, struct tile *ptile,
+struct pqueue *refuel_iterate_init(struct player *pplayer,
+                                   const struct unit_type *punittype,
+                                   struct tile *ptile,
 				   struct tile *dst_tile,
                                    bool cities_only, int moves_left, 
                                    int moves_per_turn, int max_moves);
diff -Nurd -X.diff_ignore freeciv/server/citytools.c freeciv/server/citytools.c
--- freeciv/server/citytools.c	2007-02-28 23:02:37.000000000 +0200
+++ freeciv/server/citytools.c	2007-03-02 18:50:51.000000000 +0200
@@ -927,6 +927,7 @@
   struct city *pcity;
   int x_itr, y_itr;
   struct nation_type *nation = get_nation_by_plr(pplayer);
+  struct base_type *pbase;
 
   freelog(LOG_DEBUG, "Creating city %s", name);
 
@@ -1008,7 +1009,8 @@
   auto_arrange_workers(pcity);
 
   /* Put vision back to normal, if base acted as a watchtower */
-  if (tile_has_base_flag(ptile, BF_WATCHTOWER)) {
+  pbase = tile_get_base(ptile);
+  if (pbase) {
     tile_remove_base(ptile);
     unit_list_refresh_vision(ptile->units);
   }
diff -Nurd -X.diff_ignore freeciv/server/diplomats.c freeciv/server/diplomats.c
--- freeciv/server/diplomats.c	2007-01-22 17:18:36.000000000 +0200
+++ freeciv/server/diplomats.c	2007-03-02 18:50:51.000000000 +0200
@@ -1046,7 +1046,8 @@
     chance -= chance * get_city_bonus(pdefender_tile->city,
                                       EFT_SPY_RESISTANT) / 100;
   } else {
-    if (tile_has_base_flag(pdefender_tile, BF_DIPLOMAT_DEFENSE)) {
+    if (tile_has_base_flag_for_unit(pdefender_tile, unit_type(pdefender),
+                                    BF_DIPLOMAT_DEFENSE)) {
 	chance -= chance * 25 / 100; /* 25% penalty */
     }
   }
diff -Nurd -X.diff_ignore freeciv/server/ruleset.c freeciv/server/ruleset.c
--- freeciv/server/ruleset.c	2007-03-02 15:10:38.000000000 +0200
+++ freeciv/server/ruleset.c	2007-03-02 18:51:36.000000000 +0200
@@ -1802,6 +1802,22 @@
     reqs = lookup_req_list(file, section, "reqs");
     requirement_vector_copy(&pbase->reqs, reqs);
 
+    slist = secfile_lookup_str_vec(file, &nval, "%s.native_to", section);
+    BV_CLR_ALL(pbase->native_to);
+    for (j = 0; j < nval; j++) {
+      struct unit_class *class = unit_class_from_str(slist[j]);
+
+      if (!class) {
+        /* TRANS: message for an obscure ruleset error. */
+        freelog(LOG_FATAL, _("Base %s is native to unknown unit class %s"),
+                pbase->name, slist[j]);
+        exit(EXIT_FAILURE);
+      } else {
+        BV_SET(pbase->native_to, class->id);
+      }
+    }
+    free(slist);
+
     slist = secfile_lookup_str_vec(file, &nval, "%s.flags", section);
     BV_CLR_ALL(pbase->flags);
     for (j = 0; j < nval; j++) {
@@ -3065,6 +3081,7 @@
       packet.reqs[j++] = *preq;
     } requirement_vector_iterate_end;
     packet.reqs_count = j;
+    packet.native_to = b->native_to;
 
     packet.flags = b->flags;
 
diff -Nurd -X.diff_ignore freeciv/server/unithand.c freeciv/server/unithand.c
--- freeciv/server/unithand.c	2007-02-12 15:27:37.000000000 +0200
+++ freeciv/server/unithand.c	2007-03-02 18:50:51.000000000 +0200
@@ -700,7 +700,7 @@
     }
 
     if (!is_air_unit(pdefender)
-	|| (pcity || tile_has_base_flag(ptile, BF_ATTACK_UNREACHABLE))) {
+	|| (pcity || tile_has_native_base(ptile, unit_type(pdefender)))) {
       see_combat(punit, pdefender);
 
       unit_versus_unit(punit, pdefender, TRUE);
diff -Nurd -X.diff_ignore freeciv/server/unittools.c freeciv/server/unittools.c
--- freeciv/server/unittools.c	2007-02-28 23:02:37.000000000 +0200
+++ freeciv/server/unittools.c	2007-03-02 18:50:51.000000000 +0200
@@ -478,7 +478,7 @@
   /* Bonus recovery HP (traditionally from the United Nations) */
   punit->hp += get_unit_bonus(punit, EFT_UNIT_RECOVER);
 
-  if (!pcity && !tile_has_base_flag(punit->tile, BF_NO_HP_LOSS)
+  if (!pcity && !tile_has_native_base(punit->tile, unit_type(punit))
       && punit->transported_by == -1) {
     punit->hp -= unit_type(punit)->hp * class->hp_loss_pct / 100;
   }
@@ -1206,7 +1206,8 @@
 {
   return (punit->transported_by != -1                   /* Carrier */
           || punit->tile->city                          /* City    */
-          || tile_has_base_flag(punit->tile, BF_REFUEL)); /* Airbase */
+          || tile_has_native_base(punit->tile,
+                                  unit_type(punit))); /* Airbase */
 }
 
 /**************************************************************************
@@ -1222,7 +1223,7 @@
 
   if ((is_allied_city_tile(ptile, pplayer)
        && !is_non_allied_unit_tile(ptile, pplayer))
-      || ((pbase != NULL && base_flag(pbase, BF_REFUEL))
+      || ((pbase != NULL && is_native_base(type, pbase))
 	  && !is_non_allied_unit_tile(ptile, pplayer)))
     return TRUE;
 
@@ -2642,10 +2643,14 @@
     if (homecity) {
       if ((game.info.happyborders > 0 && src_tile->owner != dst_tile->owner)
           ||
-	  (tile_has_base_flag(dst_tile, BF_NOT_AGGRESSIVE)
+	  (tile_has_base_flag_for_unit(dst_tile,
+                                       unit_type(punit),
+                                       BF_NOT_AGGRESSIVE)
 	   && is_friendly_city_near(unit_owner(punit), dst_tile))
 	  ||
-          (tile_has_base_flag(src_tile, BF_NOT_AGGRESSIVE)
+          (tile_has_base_flag_for_unit(src_tile,
+                                       unit_type(punit),
+                                       BF_NOT_AGGRESSIVE)
 	   && is_friendly_city_near(unit_owner(punit), src_tile))) {
         refresh_homecity = TRUE;
       }
@@ -2770,7 +2775,8 @@
   } vision_layer_iterate_end;
 
   /* Claim ownership of fortress? */
-  if (tile_has_base_flag(pdesttile, BF_CLAIM_TERRITORY)
+  if (tile_has_base_flag_for_unit(pdesttile, unit_type(punit),
+                                  BF_CLAIM_TERRITORY)
       && (!pdesttile->owner || pplayers_at_war(pdesttile->owner, pplayer))) {
     map_claim_ownership(pdesttile, pplayer, pdesttile);
   }
diff -Nurd -X.diff_ignore freeciv/version.in freeciv/version.in
--- freeciv/version.in	2007-03-02 15:10:46.000000000 +0200
+++ freeciv/version.in	2007-03-02 18:52:42.000000000 +0200
@@ -24,4 +24,4 @@
 #   - Avoid adding a new manditory capbility to the development branch for
 #     as long as possible.  We want to maintain network compatibility with
 #     the stable branch for as long as possible.
-FREECIV_NETWORK_CAPSTRING("+Freeciv.Devel.2007.Mar.02")
+FREECIV_NETWORK_CAPSTRING("+Freeciv.Devel.2007.Mar.02-2")
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