<URL: http://bugs.freeciv.org/Ticket/Display.html?id=37977 >
On 3/12/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote:
> Whether city is drawn with walls or not is decided by calling
> city_got_citywalls(). That just checks if city has *any*
> "Defend_Bonus" effect active.
Attached patch adds "Visible_Wall" effect. City Walls has it in one
city range and Great Wall in player range.
This version is for trunk and applies on top of #37980 and #37983.
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