<URL: http://bugs.freeciv.org/Ticket/Display.html?id=37980 >
On Sun, 11 Mar 2007, Marko Lindqvist wrote:
> First step toward fixing #37977. Server decides if wall gfx should be
> drawn and sends that information to client.
> This does change how Great Wall effects appear. Previously client
> knew that even fogged cities get walls when player builds Great Wall
> and lose walls when it gets obsolete. Now player knowledge about
> fogged cities is not updated.
> This patch is for trunk only as it adds mandatory capability.
How does this work right now? Do all players know the defense effects of
other players' cities?
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