<URL: http://bugs.freeciv.org/Ticket/Display.html?id=38241 >
On 3/16/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > > Player has shared vision from Galicians, and is allied with them. > Aztec Alpine Troops conquer Galician city of Mitxcoac (65, 39). When > city vision is removed, client still sees that Aztec Alpine Troops in > city. Actually it's more complicated than that. Player sees how Alpine Troops *enter* city, since city is at that point owned by allied & shared vision player. Then city owner is changed and player no longer sees *changes* to Alpine Troops status. Alpine Troops gets actually killed by Ironclad, but client still sees it inside city. Ironclad then moves away and city gets fogged. To me it seems that this works incorrectly in two ways. First of all, previous owner (or players with shared vision) should not see unit that conquered city inside city (I think it's always seen until tile fogging or visible fight causes it to be removed) Second, shared vision should show fight between allied/shared vision Ironclad and enemy Alpine Troops. Now I see only Ironclad to mysteriously lose hitpoints when it moves away (first send_unit_info() to me after fight) - ML _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev