<URL: http://bugs.freeciv.org/Ticket/Display.html?id=27494 >
> [s1kevin - Tue Dec 05 19:04:58 2006]:
> Difficult to reproduce. Once so far, I have run into movement issues
> where loading a large save game (29 size, year 1954 w/ 8 opponents
> mostly water), after giving a unit an order, the selection did not move.
> This occurrs most often when using NaturallySpeaking while in spell mode.
This is no longer difficult to reproduce. If I close the client while
in a single-player game, the server saves the game. The problem is,
some of the data stored is not accurate. This is reproducible in 2.0.8.
I haven't tried it in any other versions (yet).
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