<URL: http://bugs.freeciv.org/Ticket/Display.html?id=27494 >
> [s1kevin - Tue Dec 05 19:04:58 2006]: > > Difficult to reproduce. Once so far, I have run into movement issues > where loading a large save game (29 size, year 1954 w/ 8 opponents > mostly water), after giving a unit an order, the selection did not move. > This occurrs most often when using NaturallySpeaking while in spell mode. This is no longer difficult to reproduce. If I close the client while in a single-player game, the server saves the game. The problem is, some of the data stored is not accurate. This is reproducible in 2.0.8. I haven't tried it in any other versions (yet). _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
