<URL: http://bugs.freeciv.org/Ticket/Display.html?id=38552 >
Daniel Markstedt wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=38552 >
> On 3/26/07, Christopher Spiewak <[EMAIL PROTECTED]> wrote:
>> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=38552 >
>> I just tried re-downloading it and it works now. Although when I want
>> full screen I had to cheek the full screen, and then hit the 1280 by
>> 800. Is it posible to make it so that when you turn on full screen that
>> it auto fills to an ok resolution and then you can choose what
>> resolution you want?
> I agree that the current UI solution is unintuitive. When you learn
> it, however, it's convenient. I would personally be annoyed if the SDL
> client autodefaulted to some random resolution. So I thought, by
> putting a small helptext between the checkbox and the resolution
> buttons, could we keep it the way it is. The helptext could say
> something like "For fullscreen mode, first select this checkbox, then
> click on a resolution button below."
> Alternatively, how about having two columns of resolution buttons; one
> for windowed and one for fullscreen resolutions?
I think that the two columns would be a great idea. Currently the SDL
feels like it needs a little bit of work. Which makes me wish that I
know how to program even more. Well thank you guys once again and keep
all this awesome coding.
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