<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39328 >
Greetings, The newer Freeciv GTK client looks quite nice, but the server seems a bit shaky. I have crashed it a number of times. Here is the stack trace for a crash that I can consistently reproduce: #0 0x00002aac31a76230 in strlen () from /lib/libc.so.6 #1 0x00002aac31a48a58 in vfprintf () from /lib/libc.so.6 #2 0x00002aac31a68fa4 in vsnprintf () from /lib/libc.so.6 #3 0x0000000000407655 in my_vsnprintf (str=0x7fff79674d40 "Technology goal is Monarchy.", n=1536, format=0x7fff79675301 "Sgyÿ\177", ap=0x0) at support.c:367 #4 0x00000000004856aa in vnotify_conn (dest=0x782d20, ptile=0x0, event=E_TECH_GOAL, format=0xff00000000000000 <Address 0xff00000000000000 out of bounds>, vargs=0x0) at plrhand.c:677 #5 0x0000000000485d18 in notify_research (pplayer=0xff00000000000000, event=E_TECH_GOAL, format=0x50c059 "Technology goal is %s.") at plrhand.c:798 #6 0x000000000046db01 in handle_player_tech_goal (pplayer=0x75ed30, tech_goal=53) at techtools.c:766 #7 0x0000000000480814 in server_handle_packet (type=PACKET_PROCESSING_STARTED, packet=0x50c059, pplayer=0x6372616e6f4d2073, pconn=0x6500ffff002e7968) at hand_gen.c:138 #8 0x0000000000461783 in handle_packet_input (pconn=0x6f2b20, packet=0x50c059, type=45) at srv_main.c:1152 #9 0x00000000004a258a in sniff_packets () at sernet.c:389 #10 0x0000000000462b15 in main_loop () at srv_main.c:1714 #11 0x0000000000463a34 in srv_main () at srv_main.c:2005 #12 0x0000000000403b18 in main (argc=5, argv=0x7fff796783a8) at civserver.c:262 I have a game with 18 players (17 hard AIs and myself) divided into 6 teams of 3 each. Because of this, I have set the research cost to triple its usual so that the game does not progress too quickly. To reproduce the crash, I go to the Science panel, and select a tech to research (usually "Warrior Code"), and then select "Monarchy" as my technology goal. Upon choosing "Monarchy", the server falls over. This may not be specific to that particular tech/tech goal pair, but I haven't investigated further. The script I use to set up the server is attached. (Hopefully the attachment will make it through.) (Probably doesn't matter, but this is on an AMD64 machine running in 64-bit mode (if you couldn't tell from the width of the addresses in the trace ;-))). Eric P.S. This is my second attempt to send this report. My ISP's SMTP server apparently can't handle being graylisted, and so I had to resort to a Webmail interface for a different server. Hopefully the message formatting isn't too butchered after copy 'n paste. P.P.S. This is now my *third* attempt to send this [EMAIL PROTECTED] report. I was about to send it to the freeciv-dev list, but then read http://bugs.freeciv.org/Ticket/Display.html?id=39321. If this doesn't go through, then I am going to submit the report directly to the list. And, if I take any flack for that, then I am going to assume you don't actually want bug reports....
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