<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39362 >
On Mon, 30 Apr 2007, Alexander Sayenko wrote:
> While playing several games, I noticed that an ironclad can crash a
> fortified musketeer quite easily, while marines fail against the same
> muskeeter. The city has no coastal defense, but it has the city walls. I
> did not check the code but it seems that Freeciv accounts for city walls
> even when marines attack a city from the transport. Is it a bug or
> feature? As for me, it is a little bit unfair.
It is an interesting consequence of the way the game logic works. It looks
at unit type and qualities, not at terrain position. Changing this will
impact other cases in unknown ways, so I would rather leave it as it is.
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