<URL: http://bugs.freeciv.org/Ticket/Display.html?id=17435 >
> [EMAIL PROTECTED] - Wed Oct 11 08:31:24 2006]:
> Think I found what was causing this, somehow a T_UNKNOWN check got in
> the mapgen is_near_land function since Freeciv 2.08. Don't think
> T_UNKNOWN has any place in the generator code and the function is
> local to mapgen.c
> if (tile1->terrain != T_UNKNOWN
> && !is_ocean(tile_get_terrain(tile1))) {
> return TRUE;
> Patch fixes it, does nothing about barbarian.c .
Patch just removes the tile1->terrain != T_UNKNOWN check above.
T_UNKNOWN is defined as NULL. Since this check is already done inside
is_ocean(), this cannot possibly be a fix (it would change nothing).
- Per
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev