<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39433 >
Now, I've come full circle to the terrain name translation that started me
down this path a month ago! This patch renames some of the terrain
functions to match similar functions in other headers.
And resource_ and special_ likewise....
I renamed my "struct translation_cache" to "struct name_translation".
That seemed a more precise name. All now use the struct.
Finally, I managed to compile and run the gui-xaw code. That showed
considerable bit-rot, but the same code appears in gui-mui and gui-win32,
so I fixed stuff in parallel.
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