<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39449 >
Implement functions (actions) in the scripting api to create new players
and specifically also create new barbarian players.
This would allow us to move some of the barbarian logic to scripting.
Ideas taken from http://freeciv.wikia.com/wiki/Barbarians
We need among other things:
Tile *find_hostile_spawn_point(Player *against_player)
Player *create_player(leader_name, is_barbarian, ...)
where create_player creates or in the case of barbarians also can
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