<URL: http://bugs.freeciv.org/Ticket/Display.html?id=38558 >
On 21/03/07, [EMAIL PROTECTED]
<[EMAIL PROTECTED]> wrote:
> If the player list is full (all player and pirate slots full) the client may
> crash during automove phase. This is caused by the server reporting phase 32
> (which is invalid).
So far I have been unable to reproduce this. Found no errors by
looking server sources either.
Can you give me more detailed instructions on how to reproduce. If
you have savegame from which this can be reproduced, please send it to
Of course we should add client end sanity check for phase number, but
core bug here is that server is sending illegal phase number in the
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