<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39462 >

Pepeto _ wrote:

> This is a first patch to fix the bug. With this, you cannot get a crash
> with goto, patrol and connect. However, the cursor doesn't work well,

Thank you!  Is this trunk or 2.1?

> sometimes it's give a right move cursor, sometimes a wrong move cursor.
> If you want I continue to fix this bug, I would like to know if the
> wrong cursor should be used if one unit cannot do the move, or if all
> units cannot do the move. Thank you.
If any one unit cannot do the move.

Do we have shift-G to move only units of one type?

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