<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18010 >

> [wsimpson - Mar. AoĆ». 21 23:06:55 2007]:
>   1) The tiles array is uninitialized; its state is indicated by is_init.

>   8) There are "waypoints" that cannot possibly work for battlegroups that
>      are not already in the same stack.  Moreover, there is no method for
>      communicating waypoints to the server.  Such waypoints could become
>      obsolete as roads are connected during the following turns.
I don't think so, the server just advance the units orders passed by the
client, it doesn't re-arrange the path.

>   9) The code seems to contemplate multiple paths drawn simultaneously,
>      but doesn't work correctly.
I agree.

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