<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18010 >

Pepeto _ wrote:
> 15) the first tile (the unit tile) is an invalid destination when the
> unit just entered in the goto state whereas, it's valid if you move
> first the cursor on an other tile.
Odd, pf_* code is sometimes returning a "valid" path of no moves?

> 16) Why the nukes ignore the dangerous position? Isn't this quite strange?
No idea.  Perhaps the logic is that nothing is dangerous to a
transcontinental missile!?!?  Not related to this problem report....

> Anyway, very good job William.
Committed trunk revision 13382, S2_1 revision 13384.

Freeciv-dev mailing list

Reply via email to