On Sun, 26 Aug 2007, Andreas Røsdal wrote:
I sent a proposal about a web client for Freeciv some time ago.
Now I've implemented a prototype / proof of concept.
It uses a webservice which allows a browser to communicate with a
civclient process on the server. The mapview is renederes using the canvas
That is impressive. When you posted the original proposal, I thought it
was silly because surely it could never work...
Does this mean the player does not have to download anything to play?
The performance still has a way to go, perhaps someone has some
How bad is it?
What is needed to set it up?
(Sorry, haven't looked at the code yet.)
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