<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39634 >

I think you you ran the server with autoauttack on? I already observed
this crash on warserver 0.8.13d when I hosted them. I reported this
crash to Yaro, but his forum is no available since he left from Freeciv.

But I found the revision he fixed it:

The problem was the units which makes the move get killed, but the
server continue to use this punit pointer.

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