<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39634 >

I think you you ran the server with autoauttack on? I already observed
this crash on warserver 0.8.13d when I hosted them. I reported this
crash to Yaro, but his forum is no available since he left from Freeciv.

But I found the revision he fixed it:
http://svn.gna.org/viewcvs/freeciv-warclient?view=rev&rev=193

The problem was the units which makes the move get killed, but the
server continue to use this punit pointer.

_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to