<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39686 >

 It has been bad idea to remove return value from move_unit() in
trunk. Even if it was not used by callers, it should be. Now some
callers are ready to segfault when ever moving unit dies due to
autoattack or by entering barbarian hut (or some other reason?).

 - ML

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