Daniel Markstedt wrote:
> Most of the discussion took place in PR#39690 IIRC.
Not somewhere I'd expect such a major decision to be discussed, buried at
the end of a thread discussing something else entirely.
I'm opposed to removing embassies from the game code. It's required for
proper civ* emulation support -- better to make everything configurable.
Seems to me that the entire project is forking.
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