<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39791 >

I've been running server-only autogames, and haven't had a crash yet.

Could you post the savegame here, and the next action(s) you take to cause
the crash?  It sounds like a client-server interaction.

The logs are straightforward and documented.  I modify the provided ./civ
to ./civerbose as follows:

exec $EXE --log ../civerbose.log --debug 3 ${1+"$@"}

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