<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39565 >

As explained in PR#39385, this is exactly the kind of bug that PR#39553
was intended to catch.  The old code didn't check for a valid
improvement before using it.  The fix was much easier than removing the
useful log, or writing this report....  Your patch is reverted.

+ } else if (NULL == impr_req) {
+ CITY_LOG(LOG_DEBUG, pcity, "cannot build unit %s",
+ utype_rule_name(punittype));




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