<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39838 >

> [EMAIL PROTECTED] - Mon Nov 05 20:34:07 2007]:
> 
> Hi all,
> 
> Some days ago I gave the new Freeciv v2.1.0 a test run. I really like
> the new
> theme! It makes Freeciv look more like a game and not like a mail
> client. ;-)
> 
> Living in Switzerland, I use the German localization. While the
> localization
> of strings was high quality, I was a little irritated to see dollar
> symbols
> used for the tax in the new theme. To quote gettext (see
> http://www.gnu.org/software/gettext/manual/gettext.html#Aspects):
> "There are many attributes that are needed to define a country's
> cultural
> conventions. These attributes include beside the country's native
> language,
> the formatting of the date and time, the representation of numbers,
> the
> symbols for currency, etc."
> 
> I would really prefer an agnostic symbol for tax (e.g. a "neutral"
> coin).
> 
> Only as a secondary option I would like to be able to localize the tax
> symbol.
> But, as far as I understand the source code, everything is hardwired
> in the
> tileset spec files. Would it be possible to make this more flexible,
> if we do
> not get a better default tax symbol?
> 
> Greetings & Thank you very much for a great game!
> 
> Ronny
> 
> 
> 

This must be a mistake somewhere: tax rates are percentages and should
be marked with percent signs.

Could you take a screenshot that demonstrates where it happens, so we
can track it down?

 ~Daniel

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