<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39850 >

In trunk, an additional line was added by "(PR#17637) Wait Cursor":

client/civclient.c:475:
/**************************************************************************
  called whenever client is changed to pre-game state.
**************************************************************************/
void client_game_init()
{
   game_init();
   attribute_init();
   agents_init();
   hover_tile = NULL;
}

Gosh, you think that *might* be important?



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