<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40020 >

For posterity, several more hours of solid debugging, and I've determined the
unit itself has lost its name.  A dead unit wasn't taken off the tile?

temporary logging:
2: maybe_make_contact() unit

And a dead city wasn't taken off the tile owner list before begin_phase().

1: Failed sanitycheck.c:174 (srv_main.c:725) at Grassland (50,28):
  map_get_player_site(ptile, tile_owner(ptile)) != NULL

Still guessing....

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