<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40020 >

On 27/01/2008, William Allen Simpson  wrote:
> So, let's consider this a temporary patch until bounce_unit() -- or its
> caller -- is fixed.

 OTOH. I have spent hundreds of hours during last three years hunting
bugs that have turned out to be caused by unit dying inside
unit_iterate(). Units can die quite unexpectedly, so I'd rather use
_safe() in any high level iteration instead of wasting developer time
in unnecessary bughunts.


 - ML



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