<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40070 >
This will be applicable to all branches! In 2.1, has 60 occurrences in 20 files. In 2.2, has 63 occurrences in 23 files. In this case, the code already has a FIXME over two years old! It clearly indicates: /* It is a virtual unit, so must start in a city... */ struct city *pcity = tile_city(punit->tile); /* The default is to lose 100%. The growth bonus reduces this. */ int foodloss_pct = 100 - get_city_bonus(pcity, EFT_GROWTH_FOOD); There's no question that pcity should *not* be NULL. My guess is this is another bug related to old/new border calculation, as in PR#40069, because there's been a long history of problems with the tile not pointing to the expected city. One of the problems that new deterministic border code was made to correct! _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev