<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40075 >
I got this with chris's recent savegame but I have no idea if it's related. Attached is the previous savegame; no clue if it's reproducable. ==12774== Invalid read of size 4 ==12774== at 0x80F3978: map_get_player_city (maphand.c:1206) ==12774== by 0x81188E7: player_save (savegame.c:3360) ==12774== by 0x811CB03: game_save (savegame.c:4497) ==12774== by 0x80C7B97: save_game (srv_main.c:922) ==12774== by 0x80C7E6C: save_game_auto (srv_main.c:991) ==12774== by 0x80C9660: srv_running (srv_main.c:1836) ==12774== by 0x80C9FB5: srv_main (srv_main.c:2194) ==12774== by 0x804B205: main (civserver.c:267) ==12774== Address 0x5391ca0 is 0 bytes inside a block of size 76 free'd ==12774== at 0x402365C: free (vg_replace_malloc.c:323) ==12774== by 0x80E6669: reality_check_city (citytools.c:1792) ==12774== by 0x80E4AE8: remove_city (citytools.c:1185) ==12774== by 0x80E5089: unit_enter_city (citytools.c:1289) ==12774== by 0x80DE2C2: unit_move_consequences (unittools.c:2532) ==12774== by 0x80DEDBB: move_unit (unittools.c:2829) ==12774== by 0x812528B: unit_move_handling (unithand.c:1329) ==12774== by 0x814C46C: ai_unit_attack (aitools.c:978) ==12774== by 0x814AB14: ai_unit_execute_path (aitools.c:217) ==12774== by 0x814E2E9: ai_military_rampage (aiunit.c:692) ==12774== by 0x81511AC: ai_military_attack (aiunit.c:1735) ==12774== by 0x8151AA8: ai_manage_military (aiunit.c:2078) ==12774== by 0x8152262: ai_manage_unit (aiunit.c:2260) ==12774== by 0x81526D8: ai_manage_units (aiunit.c:2366) ==12774== by 0x814368D: ai_do_first_activities (aihand.c:439) ==12774== by 0x80C70CB: ai_start_phase (srv_main.c:590) ==12774== by 0x80C74E8: begin_phase (srv_main.c:722) ==12774== by 0x80C95F6: srv_running (srv_main.c:1814) ==12774== by 0x80C9FB5: srv_main (srv_main.c:2194) ==12774== by 0x804B205: main (civserver.c:267) -jason
22testa-0125.sav.gz
Description: GNU Zip compressed data
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