<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40075 >
On Mon, Feb 04, 2008 at 07:49:58PM -0800, Jason Dorje Short wrote: > > Incidentally, is there a reason that pcity->id uses the idex > generator? Why not just use the ptile->index as the city id? Cities > can't ever move and there can't ever be more than once city on a > tile...right? just be careful that there isn't information leakage between clients. I don't recall if there's a situation where a player knows an enemy city without knowing the tile location that the city sits on (the capital city?) M _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
