<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40075 >

On Mon, Feb 04, 2008 at 07:49:58PM -0800, Jason Dorje Short wrote:
> 
> Incidentally, is there a reason that pcity->id uses the idex
> generator?  Why not just use the ptile->index as the city id?  Cities
> can't ever move and there can't ever be more than once city on a
> tile...right?

just be careful that there isn't information leakage between clients. I
don't recall if there's a situation where a player knows an enemy city
without knowing the tile location that the city sits on (the capital city?)

M



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