<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40082 >

Christian Knoke wrote on Jan 31, 11:52 (+0100):
> Jason Dorje Short wrote on Jan 30, 19:36 (-0500):
> > On Jan 29, 2008 9:11 PM, William Allen Simpson
> > <[EMAIL PROTECTED]> wrote:
> > > Christian Knoke wrote:
> > > > #: data/default/script.lua:30
> > > > #, fuzzy, c-format
> > > > msgid ""
> > > > "The %s have acquired %s from ancient scrolls of                      
> > > > wisdom."
> > > >
> > > Some months ago, the 2.2 (then trunk) had the hut code moved to lua 
> > > scripts.
> > >
> > > Doesn't it work properly now?
> > >
> > > And why the long spaces?
> > 
> > Properly marking strings in lua scripts for translation needs some
> > consideration, last I checked.  This should probably get (or has
> > already) its own ticket.
> 
> data/default/script.lua line 30
> 
>     notify.embassies(owner, unit.tile, E.HUT_TECH,
>                      _("The %s have acquired %s from ancient scrolls of\
>                       wisdom."),
>                      owner.nation:plural_translation(),

Patch attached.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.

Index: data/default/script.lua
===================================================================
--- data/default/script.lua	(Revision 14385)
+++ data/default/script.lua	(Arbeitskopie)
@@ -27,8 +27,8 @@
                  _("You found %s in ancient scrolls of wisdom."),
                  tech:name_translation())
     notify.embassies(owner, unit.tile, E.HUT_TECH,
-                     _("The %s have acquired %s from ancient scrolls of\
-                      wisdom."),
+                     _("The %s have acquired %s from ancient scrolls of "
+                       "wisdom."),
                      owner.nation:plural_translation(),
                      tech:name_translation())
     return true
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