<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40085 >
On Feb 6, 2008 11:09 AM, William Allen Simpson <[EMAIL PROTECTED]> wrote: > > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=40085 > > > Somebody had sent me private email bragging about his/her DoS against some > game server, and telling me this was needed. I didn't bother to reply. > > Anyway, per host blocking will adversely affect NATs and VPNs. The real > DoS problem is TCB saturation -- that this won't fix. I doubt anyone will be adversely affected under reasonable conditions. However you're right about the second point; all this would block is kiddies wanting to run 64 invocations of freeciv to block some server. > Therefore, I oppose such an option. The only sensible number will be the > same as the number of players. It's such a small number already (30) > that it won't make any difference. Even with a value of 30 the option could prevent some simplistic attacks. > I've been working on a complete replacement for login (PR#39957, etc.) Okay. -jason _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
