<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40113 >

I have examined all instances of send_conn_info(), and with one exception,
they seem to come after send_player_info() -- which is how client.playing
is set.  Please post the exact commands that you send.

And have you tested with any previous version?  Nothing in any recent
patch (that I'm aware of) would affect this sequence.  It might be helpful
to figure out how long this has been a problem....

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