On Sun, Feb 24, 2008 at 1:28 AM, Philipp Hofmann <[EMAIL PROTECTED]> wrote:
>  i really would like to write my own client for the game. and i very
>  much would like to do that in my currently favorite scripting
>  language. i guess it would be possible to use SWIG to make the client
>  api written in c available to scripting languages like python, perl or
>  ruby.

I would recommend writing a server-side AI plugin, rather than a
client-side AI. A lot of people have tried to implement a client-side
AI, and no-one has succeeded. It is just a different category of

  - Per

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