<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40166 >

On 24/03/2008, Marko Lindqvist wrote:
>
>   Current S2_2 svn, trying to start Tutorial, results in server crash.
>
>  rand.c:87: myrand_debug: Assertion `rand_state.is_init' failed.

 This myrand() -call originates from savegame.c:3983 call to
randomize_base64url_string().

 I'm not happy with that call even in cases where rand is already
initialized. Shouldn't random URL differ even between games with same
gameseed setting?
 I think we need to make separate rand to be used outside actual game context.


 - ML



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