<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40319 >

When a player is removed, the client is disconnected the next time it
tried to send a packet to the server (e.g. chat or pong). The error
message prints:
1: cut connection server (connexion incompl├Ęte) due to huge send buffer (2)

It's related to the recent team fix of PR#39745.

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