On Thu, 26 Jun 2008 17:20:59 +0900, Andreas Røsdal <[EMAIL PROTECTED]>  
wrote:

>
>
> On Thu, 26 Jun 2008, Jason Dorje Short wrote:
>
>> Andreas Røsdal wrote:
>>> On Wed, 25 Jun 2008, Jason Dorje Short wrote:
>>>
>>>> Andreas Røsdal wrote:
>>>>> Hello!
>>>>>
>>>>> Here is a new demo of the Freeciv web client:
>>>>> http://freeciv-web.game-host.org:8080/freeciv-web/login.jsp
>>>>>
>>>>> The game is almost playable, with authentication support and a custom
>>>>> pubserver. You can use the normal keyboard shortcuts from the GTK+
>>>>> version. Only the left mouse button is useful, since browsers don't
>>>>> allow
>>>>> overriding the right mouse button.
>>>>>
>>>>> It works with Firefox 1.5+, Safari, Opera. It currently works best
>>>>> with a recent Firefox version. It also works with Internet Explorer  
>>>>> 7+
>>>>> if you have Silverlight installed, through excanvas.
>>>>>
>>>>> Note that my bandwidth is quite limited, which could make loading
>>>>> times quite high. Let me know if this works for you. It isn't quite
>>>>> the google-maps experience yet :-)
>>>>
>>>> Very nice indeed.
>>>>
>>>> But why doesn't it use ggz!
>>>
>>> GGZ would be ideal for this, but it is more complex, and it doesn't  
>>> have a
>>> HTTP interface and doesn't support launching civclients...
>>
>> What's needed is a server-side library that can interface with your code
>> (i.e., the http interface).  Speaking of which, where is your code?
>>
>> -jason
>
>
> In that case we need a Java library for the J2EE server (Resin) which
> gives the web client access to the GGZ functionality.
>
> I haven't uploaded the code anywhere yet. I could probably get it done
> fairly soon though.
>
>   - Andreas

Don't forget http://svn.gna.org/viewcvs/freeciv/branches/freeciv-web/

  ~Daniel

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