<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40330 >

The problem doesn't seem to be reproducible from the savegame; when I
reload it everything works properly.

I guess it's some issue of synchronising with the client.

These errors came from the client (before restarting and reloading)



1: game_remove_unit() at (65,38) unit 207, Cornish Archers home 149 invalid
1: game_remove_unit() at (64,37) unit 308, Cornish Archers home 149 invalid
1: game_remove_unit() at (61,46) unit 295, Cornish Diplomat home 149 invalid


And this from the server:

1: handle_city_make_worker() bad city number 237.



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