<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40316 >
tile_city() returns real current situation. Instead server should send to client what player knows. Player may think there is a city in fogged tile, when in reality city has been destroyed since last seen, or new city has been founded to tile that previously had none. Player knowledge should be available from player_tile. Cities are one kind of vision_site, I think. - ML _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev