<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40456 >
> [EMAIL PROTECTED] - Thu Aug 21 16:28:29 2008]: > > It forces the re-selection of "Ready" to all players whenever a > setting in pregame is changed, or a player joins, or a player > disconnects in 2.1.6. Incidentally, because this seems like a good idea in theory (i.e. to prevent the case that someone agrees to start, then settings/teams are changed and the game started without their consent), I implemented this behaviour in warserver as a test. After a week it was unanimously agreed that this behaviour is an incredible nuisance in reality, and I removed it from the server code. There are just too many false-alarm situations where this would force users to (again and again) indicate their readiness after some common trivial occurence (player joins/leaves, a setting is tweaked). Most players join a server and do /start, so they can go off and do something else and be awoken by the nation select popup; the case where they would suddenly find themselves started in a game they do not like is very rare. I would therefore opt to have this behaviour removed from the 2.1 and later servers, and will soon submit a patch to do so. ----------------------------------------------------------------------- 汚れを貪ろうか? _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev