<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40486 >
On Sun, 14 Sep 2008 03:46:25 -0700 Egor Vyscrebentsov wrote:
> S2_2, r15205.
> Loading game crashes civserver with buffer overflow.
> Reason: too small buffer in player_load_vision()
Looks like a copy-paste from map_load() [where this buffer
is really enough.]
> Attached patch works for me, though I guess we need smth like
And, of course, there is my_snprintf() already...
[Side note.] Game loading looks too unsafe... /me wants
to see civserver not crashing if there is no entry while
capability is present, for example
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