<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40530 >
> I tried to reproduce this bug in S2_2 by creating an enemy
> city and transport+marine under my player in the editor,
> then enabling "popup city dialog for new cities" and capturing
> the city (after some turns). The assertion was not triggered
> fortunately, so either I have used the wrong steps or this
> bug is only present in the 2.1 version used by the reporter.
I'm not sure what could have caused the crash. In that particular game I
was playing, I often used Marines to take over cities, but the crash
happened only twice. My best guess is it's something random... Perhaps
the building destruction?
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