<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40536 >

2008/10/25 Pepeto:
>
> - Air patrol doesn't crash any more.
> - Way points works as expected.
> - Client's goto command forbid to move to dangerous tiles (like it
> already does for triremes). Using numeric pad can be used instead to
> reach dangerous positions.

 Is there way to reproduce these with old code? Both 2.1 and TRUNK?

 Seems good after quick reading.


 - ML



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